The 2015 HERO Strike Structure Deck card Mask Change (SDHS-EN022) is a common Yu-Gi-Oh! TCG card essential for set completion.
Mask Change
2015 • Yu-Gi-Oh! • HERO Strike Structure Deck
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Description
Released in 2015 as part of the HERO Strike Structure Deck, this Yu-Gi-Oh! Trading card game card is cataloged as SDHS-EN022. The product features the character Mask Change, offering collectors a specific entry point into the HERO Strike era of the game. As a common rarity card, it serves as a foundational piece for builders looking to complete the full SDHS set or expand their collection with specific character-focused cards. The HERO Strike Structure Deck was designed to introduce players to the HERO archetype, making this card a relevant piece of Yu-Gi-Oh! History for those interested in the game's evolution. Collectors often seek out cards from structure decks to complete their personal archives, ensuring they have every release from this period. The clear identification of the card number and set code allows for easy tracking and organization within any TCG collection. Whether you are a long-time fan of the HERO archetype or a new collector exploring different structures, this card represents a tangible piece of the game's rich history. Its inclusion in the HERO Strike Structure Deck highlights the ongoing development of the Yu-Gi-Oh! TCG landscape.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Mask Change
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Card Stock
English
Quick-Play
Change
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Target 1 "HERO" monster you control; send it to the GY, also, after that, if it left the field by this effect, Special Summon 1 "Masked HERO" monster from your Extra Deck with the same Attribute that the sent monster had when it was on the field (its original Attribute, if face-down).
