The Mecha Phantom Beast Coltwing is a 2013 Yu-Gi-Oh! Trading Card Game card from the Judgment of the Light set, identified by card number JOTL-EN024.
Mecha Phantom Beast Coltwing
2013 • Yu-Gi-Oh! • Judgment of the Light
No Listings Available
No listings available right now.
Price History
Description
The Mecha Phantom Beast Coltwing is a distinct entry in the Yu-Gi-Oh! Trading Card Game, originating from the Judgment of the Light set released in 2013. Identified by the specific card number JOTL-EN024, this card holds a place within the broader Mecha Phantom Beast archetype, a theme known for its mechanical insect designs and strategic gameplay potential. As a Common rarity card, Mecha Phantom Beast Coltwing is frequently included in booster packs and structure decks, making it an accessible addition for hobbyists building their libraries. Its mechanical aesthetic aligns with the futuristic design language prevalent in Yu-Gi-Oh! during the early 2010s. For investors and completists, maintaining a full set requires acquiring every unique card, including these foundational common cards that support more complex strategies. The card’s enduring appeal lies in its role within the Mecha Phantom Beast series, appealing to fans of the theme and those who appreciate the detailed artwork and mechanics of the Judgment of the Light expansion.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Mecha Phantom Beast Coltwing
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Card Stock
English
Wind
Machine
4
1600 / 1500
Mecha Phantom Beast
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
When this card is Special Summoned: Special Summon 2 "Mecha Phantom Beast Tokens" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). You must control another "Mecha Phantom Beast" monster to activate and to resolve this effect. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 2 Tokens, then target 1 card your opponent controls; destroy that target, and if you do, banish it.
