The 2003 First Edition Super Rare Riryoku Field from the Yu-Gi-Oh! Labyrinth of Nightmare set. This LON-081 counter trap card features a distinctive holo finish.
2003 • Yu-Gi-Oh! • Labyrinth of Nightmare
New
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Arrives in 4-6 daysEstimated delivery October 24, 2026 - October 26, 2026
30-day Returns| Condition | Value | Source | Trend | Price Details |
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$2.83 | Guide Estimate | -4.1% | ||
$7.69 | Guide Estimate | +21.5% | ||
$7.72 | Guide Estimate | +0.5% | ||
$38.27 | Guide Estimate | +38.8% | ||
$50.00 | Guide Estimate | 0% | ||
$214.00 | Guide Estimate | +1.9% | ||
$99.00 | Guide Estimate | +2.1% | ||
$164.34 | Guide Estimate | +1.6% | ||
$99.00 | Guide Estimate | +2.1% | ||
Raw / Ungraded
PriceCharting Price Guide · Guide Estimate evidence · captured Oct 14, 2026
As a First Edition release, this card carries significant weight for completists seeking authentic early-generation materials from the game's foundational era. The Super Rare rarity is immediately identifiable by its shimmering holofoil treatment, which was a hallmark of premium cards during this print run. Riryoku Field functions as a Counter Trap card, offering strategic depth by allowing players to respond to opponent actions with specific field-based effects. While its gameplay utility has evolved over time, the card remains a staple for collectors building comprehensive sets of Labyrinth of Nightmare. The LON-081 card number ensures accurate cataloging for those organizing their collections by set code. For investors and hobbyists alike, First Edition cards from 2003 represent a tangible piece of TCG history. The Super Rare designation reflects its position within the set's distribution, making it a key target for those focusing on high-quality parallel or standard variants. Whether you are aiming to complete a Labyrinth of Nightmare set or simply appreciate the design evolution of early Yu-Gi-Oh! Trap cards, Riryoku Field offers a compelling addition to any display.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Riryoku Field
Game
Yu-Gi-Oh!
Rarity, print treatment, and game-specific stats for this card.
1st Edition
Super Rare
Card Stock
English
Holo
Counter
Abilities, attacks, oracle text, and flavor text printed on the card.
When a Spell Card that targets exactly 1 monster on the field (and no other cards) is activated: Negate the activation, and if you do, destroy it.
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Riryoku Field occupies a niche collector-driven demand space rather than commanding attention through competitive meta relevance, as the card sees minimal play in modern Yu-Gi-Oh formats. Its First Edition status from the 2003 Labyrinth of Nightmare set trades above standard unlimited copies, reflecting the premium collectors place on early print runs from that era. As a Common, its rarity tier typically suppresses ceiling pricing, but the combination of age and First Edition designation creates a meaningful separation from later printings.
As a Common from Labyrinth of Nightmare, Riryoku Field carries no holo or foil variant, meaning pull rate differentiation is minimal compared to higher rarity slots in the set. The card's value is not defined by scarcity within sealed product pulls but rather by the age of the set itself and the relative difficulty of sourcing Near Mint First Edition copies in today's market. With only a single active listing currently available, graded copies represent the most significant variant tier, as PSA or BGS slabs on early 2003 Commons command a notable premium over raw copies.
With only one active listing on the market, supply constraints are significant, and any uptick in collector interest could create outsized price movement relative to the card's Common status. Nostalgia demand from collectors targeting early 2003 sets like Labyrinth of Nightmare provides a stable floor, particularly for First Edition copies in high condition. However, the lack of competitive playability means this card's long-term trajectory is almost entirely dependent on completionist and vintage collector demand rather than meta rotation cycles.
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