The Crystal Pair card, numbered LCGX-EN172, is a Common rarity print from the 2011 Legendary Collection 2: The Duel Academy Years Mega Pack.
Crystal Pair
2011 • Yu-Gi-Oh! • Legendary Collection 2: The Duel Academy Years Mega Pack
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Description
Yu-Gi-Oh! Collectors seeking to complete the Legendary Collection 2: The Duel Academy Years Mega Pack will find the Crystal Pair card (LCGX-EN172) to be a fundamental component of this release. Issued in 2011, this print is categorized as a Common rarity, making it an accessible yet essential piece for enthusiasts building out their collections. The card belongs to the broader Yu-Gi-Oh! Trading card game ecosystem, representing a distinct era of design and lore expansion during the Duel Academy period. For many, acquiring this card number is a key step in achieving a complete set, ensuring that no gaps remain in their archival library. While its rarity is standard, the historical context of the 2011 release adds value to the overall set's integrity. Collectors often prioritize finding every card within this mega pack to maintain the completeness of their Yu-Gi-Oh! Holdings. The LCGX-EN172 designation serves as the primary identifier for this entry in the series. Whether for display, archival purposes, or simply to round out a comprehensive collection, this card remains a staple for dedicated fans of the franchise.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Crystal Pair
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Card Stock
English
Normal
Crystal Beast
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
When a "Crystal Beast" monster you control is destroyed by battle and sent to the Graveyard: Place 1 "Crystal Beast" monster from your Deck face-up in your Spell & Trap Card Zone as a Continuous Spell Card, then you take no Battle Damage for the rest of this turn.
