Secure this 2020 Yu-Gi-Oh! Legendary Duelists: Season 1 Common card, Sea Stealth Attack (LDS1-EN030), a key piece for dedicated TCG collectors completing their set.
Sea Stealth Attack
2020 • Yu-Gi-Oh! • Legendary Duelists: Season 1
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Description
The Sea Stealth Attack card, cataloged as LDS1-EN030, originates from the 2020 Yu-Gi-Oh! Legendary Duelists: Season 1 release. Issued as a Common rarity print, this card serves as a foundational component for collectors building complete sets from the Legendary Duelists series. The LDS1 product line focuses on delivering iconic moments and characters from the anime's first season in a structured, collectible format, making individual cards like this one valuable for enthusiasts seeking to document that era of the franchise. Collecting cards from the Legendary Duelists: Season 1 set requires attention to specific card numbers and print treatments. As a Common card, Sea Stealth Attack is widely distributed within the product, yet its inclusion is vital for those aiming to finish the full LDS1-EN030 checklist. For investors and hobbyists alike, understanding the set structure is crucial. Whether you are a long-time fan of the Yu-Gi-Oh! Franchise or a new TCG collector, acquiring Sea Stealth Attack ensures you have a verified piece of the Legendary Duelists: Season 1 catalog.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Sea Stealth Attack
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Card Stock
English
Continuous
Umi
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
When this card is activated: You can activate 1 "Umi" from your hand or GY. While "Umi" is on the field, this face-up card gains these effects. ● Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field). ● At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster.
