The 2008 Light of Destruction Ghost Rare Honest card (LODT-EN001) features a distinctive holo treatment sought after by Yu-Gi-Oh! trading card game collectors.
Honest
2008 • Yu-Gi-Oh! • Light of Destruction
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Description
The 2008 Yu-Gi-Oh! Light of Destruction Ghost Rare Honest card (LODT-EN001) represents a distinct print variant within the popular trading card game. This finish creates a shimmering, multi-dimensional visual effect that distinguishes it from standard rarity cards in the same set. For collectors of Yu-Gi-Oh! TCG cards, the Ghost Rare treatment is a notable design element that adds visual interest to any collection. The card is identified by the set code LODT-EN001, making it easy to catalog and track within the Light of Destruction expansion. The Ghost Rare variant is particularly appealing to those who appreciate the aesthetic diversity found in Yu-Gi-Oh! Prints, as these special finishes were produced in limited quantities to enhance the collectibility of select cards. Whether you are building a comprehensive set of Light of Destruction cards or focusing on high-rarity parallels like the Ghost Rare Honest, the attention to detail in the print quality makes it a valuable addition. The card's identity as a Ghost Rare from 2008 ensures it remains a recognizable piece for fans of the era's card designs.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Honest
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Ghost Rare
Card Stock
English
Holo
Light
Fairy
4
1100 / 1900
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.
