The 2002 Yu-Gi-Oh! Magic Ruler set with this rare Cyber Jar card (MRL-E077), a key collectible for TCG historians and set builders.
Cyber Jar
2002 • Yu-Gi-Oh! • Magic Ruler
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Description
The Cyber Jar card, designated as MRL-E077, holds a distinct place within the 2002 Yu-Gi-Oh! Magic Ruler expansion. Released during a pivotal era for the trading card game, this print serves as a foundational piece for collectors analyzing the franchise's early mechanics and design evolution. As a Rare rarity card, it represents a standard yet highly sought-after tier within the Magic Ruler subset, appealing to enthusiasts who value the structural integrity of their collections. Collectors often seek this card to complete their Magic Ruler sets, ensuring they possess every identifier from this release. Owning a copy of MRL-E077 allows fans to engage with the history of the Yu-Gi-Oh! brand on a tangible level. For investors and hobbyists alike, the Magic Ruler set remains a cornerstone of the category. Cyber Jar is not just a single card but a gateway to understanding the broader context of early 2000s collectible card games. Whether you are a long-time fan or a new collector discovering the Yu-Gi-Oh! universe, adding this card to your inventory provides a direct connection to the franchise's rich heritage and the enduring appeal of its early expansions.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Cyber Jar
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Card Stock
English
Dark
Rock
3
900 / 900
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)
