The 2014 Premium Gold release of Blackwing Armor Master, card number PGLD-EN077, featuring a premium Gold Rare holo treatment.
Blackwing Armor Master
2014 • Yu-Gi-Oh! • Premium Gold
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Description
The Yu-Gi-Oh! Premium Gold set, released in 2014, offers collectors a distinct aesthetic through its specialized card treatments. Among these is Blackwing Armor Master, identified by the set code PGLD-EN077. This card stands out within the series due to its Gold Rare classification, which applies a striking holo finish to the card surface. For enthusiasts of the Yu-Gi-Oh! Trading Card Game, this variant represents a unique piece of the 2014 release, distinct from standard printings. The Gold Rare treatment is highly sought after by those who appreciate the visual impact of premium finishes in their collections. Collectors often seek out these specially treated cards to add variety and visual interest to their portfolios. The combination of the Blackwing Armor Master character and the exclusive Gold Rare foil makes this card a notable addition for dedicated Yu-Gi-Oh! fans. Whether building a comprehensive set of Premium Gold cards or focusing on high-rarity treatments, this card provides a tangible connection to this era of the game.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Blackwing Armor Master
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Gold Rare
Card Stock
English
Holo
Dark
Winged Beast
7
2500 / 1500
Blackwing
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
1 "Blackwing" Tuner + 1 or more non-Tuner monsters Cannot be destroyed by battle, and you take no battle damage from attacks involving this card. At the end of the Damage Step, if this card attacked a monster: You can place 1 Wedge Counter on that monster (max. 1). You can remove all Wedge Counters from your opponent's monsters; the ATK and DEF of those monsters that had Wedge Counters become 0 until the end of this turn.
