The 2012 Yu-Gi-Oh! Ra Yellow Mega Pack features the Ultra Rare Future Fusion card (RYMP-EN064), finished with a distinctive holographic treatment.
Future Fusion
2012 • Yu-Gi-Oh! • Ra Yellow Mega Pack
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Description
The 2012 Ra Yellow Mega Pack introduced the Yu-Gi-Oh! trading card game card Future Fusion, cataloged as RYMP-EN064. Collectors often target this card as part of their efforts to complete the Ra Yellow Mega Pack series, making it a notable item for dedicated TCG enthusiasts. The combination of the specific card number and the ultra rare treatment creates a distinct identity for this piece within the broader Yu-Gi-Oh! landscape. For those focusing on set completion or collecting specific rarities from this era, the Future Fusion card offers a tangible connection to the 2012 printings. The holographic surface adds a layer of aesthetic value that complements its rarity tier. Whether viewed as a component of a larger collection or a standalone acquisition, this card represents a specific moment in Yu-Gi-Oh! card history. The Ra Yellow Mega Pack remains a significant set for fans of the franchise, and items like this Ultra Rare variant hold consistent interest among hobbyists.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Future Fusion
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Ultra Rare
Card Stock
English
Holo
Continuous
Magician
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
During your 1st Standby Phase after this card's activation: Show 1 Fusion Monster in your Extra Deck and send the Fusion Materials listed on it from your Main Deck to the GY. During your 2nd Standby Phase after this card's activation: Fusion Summon 1 Fusion Monster from your Extra Deck with the same name as the monster you showed, and target it with this card. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.
