Lumina, Lightsworn Summoner, a LIGHT Spellcaster Effect Monster from the 2014 Yu-Gi-Oh! Realm of Light Structure Deck.
Lumina, Lightsworn Summoner
2014 • Yu-Gi-Oh! • Realm of Light Structure Deck
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Market Price Guide
| Condition | Value | Comps | Source | Price Date |
|---|---|---|---|---|
| Raw / Ungraded | $1.53 | Unknown | Guide Estimate Based on TCGplayer Market (reference) | Source Observation Date Unavailable |
Price HistoryOver the last 30 days, stored prices ranged from $1.53 to $1.53 across 2 capture days. Change between Sep 4, 2026 and Sep 10, 2026: 0%. Compares the same source, grade and signed status. Capture days are not completed-sale counts. | ||||
Raw / Ungraded
$1.53- Comps
- Unknown
- Source
Guide Estimate
Based on TCGplayer Market (reference)- Price Date
- Source Observation Date Unavailable
Price HistoryOver the last 30 days, stored prices ranged from $1.53 to $1.53 across 2 capture days. Change between Sep 4, 2026 and Sep 10, 2026: 0%. Compares the same source, grade and signed status. Capture days are not completed-sale counts.
Price History
Description
Lumina, Lightsworn Summoner is a foundational LIGHT Spellcaster Effect Monster within the Yu-Gi-Oh! Trading card game. Released in 2014 as part of the Realm of Light Structure Deck, this card carries the catalog identifier SDLI-EN012. As a Common rarity card, it serves as a staple for players building decks around the Lightsworn archetype, offering consistent access to the strategy that defines this release. Collectors often seek out this card to complete the Realm of Light Structure Deck set or to add to their broader Lightsworn collections. The card’s role as a Spellcaster with a LIGHT attribute makes it a versatile piece for players who value archetype synergy. Its inclusion in the Structure Deck series highlights its importance to the game's evolving mechanics and lore during that era. For investors and hobbyists, this card represents a tangible piece of Yu-Gi-Oh! History. The Realm of Light Structure Deck was designed to introduce new players to the game while providing veterans with powerful synergy. Owning this card allows enthusiasts to engage with that legacy, whether for competitive play or nostalgic collection. The card’s identity is firmly rooted in its 2014 release, making it a distinct artifact for those tracking the game’s development. Whether you are looking to expand your Lightsworn roster or complete a specific set, this card remains a significant addition. The Realm of Light Structure Deck continues to be a reference point for collectors interested in the game’s strategic depth and thematic consistency. When evaluating this card, focus on its role within the Lightsworn ecosystem. As a Spellcaster, it fits into a wide variety of strategies that rely on LIGHT attributes. Its presence in the SDLI-EN012 slot ensures it is easily identifiable for cataloging purposes. Collectors appreciate the clarity of its design and its direct connection to the 2014 release, which remains a popular topic among the community. In summary, Lumina, Lightsworn Summoner is more than just a game piece; it is a key component of the Lightsworn strategy. Its inclusion in the Realm of Light Structure Deck underscores its value to both players and collectors. For those interested in the Yu-Gi-Oh! Trading card game, this card offers a direct link to the 2014 era of gameplay and design.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Lumina, Lightsworn Summoner
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Card Stock
English
Light
Spellcaster
3
1000 / 1000
Lightsworn
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Once per turn: You can discard 1 card, then target 1 Level 4 or lower "Lightsworn" monster in your GY; Special Summon that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the GY.










