The 2009 Yu-Gi-Oh! Retro Pack 2 Nightmare Wheel card (RP02-EN081) is a Rare collectible from a nostalgic vintage set.
Nightmare Wheel
2009 • Yu-Gi-Oh! • Retro Pack 2
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Description
Released in 2009 as part of the Yu-Gi-Oh! Retro Pack 2 series, the Nightmare Wheel card (RP02-EN081) holds a distinct place in the trading card game's history. This product is classified as a Rare within its set, offering collectors a tangible connection to the game's earlier design eras. The card features the iconic Nightmare Wheel subject, a name that resonates with fans of the franchise's classic themes and lore. For enthusiasts building collections, this card number provides a complete entry into the Retro Pack 2 catalog, ensuring no gaps in a comprehensive set. The Retro Pack 2 series was designed to revisit and celebrate previous releases, making items like this particularly appealing to those who value the game's heritage. As a Rare variant, it stands out among common cards, adding a layer of prestige for those who appreciate the hierarchy of rarity within the game. Collectors often seek out these vintage pieces to complete their sets or to add a nostalgic touch to their displays. The enduring appeal of the Yu-Gi-Oh! brand ensures that cards from this era remain relevant and sought after by both new and veteran players. Whether you are a dedicated collector or a casual fan, the Nightmare Wheel card offers a piece of the game's rich history.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Nightmare Wheel
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Card Stock
English
Continuous
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Activate this card by targeting 1 monster your opponent controls; it cannot attack or change its battle position. When it leaves the field, destroy this card. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent. That monster must be on the field to activate and to resolve this effect.
