This 2006 Yu-Gi-Oh! Shadow of Infinity card features Uria, Lord of Searing Flames as an Ultimate Rare with a distinctive holo finish.
Uria, Lord of Searing Flames
2006 • Yu-Gi-Oh! • Shadow of Infinity
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Description
Uria, Lord of Searing Flames holds a prominent place in the Yu-Gi-Oh! trading card game as one of the legendary Beasts-Warrior monsters. Released in 2006, this card is numbered SOI-EN001 within the Shadow of Infinity set, marking it as the very first card in the English print run of this series. For dedicated collectors, acquiring this card number is often a primary goal when building a complete set of the Shadow of Infinity expansion. The card is presented in the Ultimate Rare treatment, a high-tier rarity known for its intricate holofoil stamping that covers the card's surface. This finish not only enhances the visual appeal of the card but also serves as a clear identifier of its premium status within the set. Collectors often seek out this card for its historical significance in the Yu-Gi-Oh! TCG timeline. Whether you are focusing on completing the full set or looking to add a powerful monster to your collection, this Ultimate Rare version offers a distinct aesthetic and tangible connection to the 2006 gaming landscape. The combination of its iconic subject, specific set position, and premium foil treatment makes it a notable item for enthusiasts of the franchise.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Uria, Lord of Searing Flames
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Ultimate Rare
Card Stock
English
Holo
Fire
Pyro
10
0 / 0
Sacred Beast
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 face-up Traps you control to the GY. Gains 1000 ATK for each Continuous Trap in your GY. Once per turn: You can target 1 Set Spell/Trap your opponent controls; destroy that target. Neither player can activate Spell/Trap Cards in response to this effect's activation.
