The 2020 Yu-Gi-Oh! Speed Duel: Battle City Box release featuring the Magnetic Field card (SBCB-EN034). This common rarity card is a key component for dedicated collectors and set builders.
Magnetic Field
2020 • Yu-Gi-Oh! • Speed Duel: Battle City Box
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Description
As a common rarity card within this set, it serves as a foundational piece for enthusiasts looking to complete their collection or expand their roster of available cards. Collectors often seek out specific entries from the Battle City Box to ensure they have every component of this release, making this card a standard item for serious hobbyists. The inclusion of such cards in the Speed Duel: Battle City Box highlights the breadth of content provided in this 2020 series, offering players a wide array of options for their gameplay and collecting endeavors. Whether you are a long-time fan of the Yu-Gi-Oh! franchise or new to the hobby, adding this card to your collection connects you to the broader world of competitive and casual play that defines the franchise. The Magnetic Field card stands as a testament to the rich variety found within the Speed Duel: Battle City Box, appealing to those who appreciate the detailed world-building and strategic depth of the game.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Magnetic Field
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Card Stock
English
Field
Magnet
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
If you control a Level 4 or lower EARTH Rock monster: You can target 1 Level 4 or lower "Magnet Warrior" monster in your GY; Special Summon it. You can only use this effect of "Magnetic Field" once per turn. Once per turn, at the end of the Damage Step, when an EARTH Rock monster you control battled an opponent's monster, but the opponent's monster was not destroyed by the battle: You can return that opponent's monster to the hand.
