The 2008 Yu-Gi-Oh! Starter Deck: Yu-Gi-Oh! 5D's common card Seven Tools of the Bandit, cataloged as 5DS1-EN039.
Seven Tools of the Bandit
2008 • Yu-Gi-Oh! • Starter Deck: Yu-Gi-Oh! 5D's
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Description
Released in 2008, the Starter Deck: Yu-Gi-Oh! 5D's serves as a foundational entry point for fans of the franchise's urban, high-speed dueling era. Within this set, Seven Tools of the Bandit holds the catalog number 5DS1-EN039. As a Common rarity card, it was printed in broader quantities to support new players building their initial decks, yet it remains a necessary component for those dedicated to completing the full Starter Deck collection. Collectors often seek this Yu-Gi-Oh! trading card game card to round out their set inventory, particularly those focusing on the 5D's era's distinct aesthetic and mechanical shifts. The card's identity is defined by its place in the 5DS1 series, marking it as part of the transition from traditional duel arenas to the wheel-based combat that defined the anime's narrative. For investors and hobbyists alike, tracking the integrity of 2008 prints like 5DS1-EN039 provides insight into the early distribution of the 5D's line. Whether you are a long-time fan of the Yu-Gi-Oh! brand or a new collector exploring the 5DS1 subset, this card offers a tangible connection to the franchise's evolution. It represents a key piece of the 5D's Starter Deck's structure, allowing enthusiasts to engage with the game's history. The 5DS1-EN039 designation ensures accurate identification within the vast catalog of Yu-Gi-Oh! products, facilitating easier trading and collection management for serious players.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Seven Tools of the Bandit
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Card Stock
English
Counter
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
When a Trap Card is activated: Pay 1000 LP; negate the activation, and if you do, destroy it.
