The Six Samurai - Zanji is a common Yu-Gi-Oh! trading card from the 2007 Strike of Neos set, identified by card number STON-EN011.
The Six Samurai - Zanji
2007 • Yu-Gi-Oh! • Strike of Neos
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Description
The Six Samurai - Zanji (STON-EN011) is a foundational card within the 2007 Yu-Gi-Oh! Strike of Neos expansion. As a Common rarity card in this set, it plays a specific role in the game's mechanics, appealing to collectors who focus on completing the full base set or building themed collections around the Six Samurai archetype. The Strike of Neos set remains a significant release in the Yu-Gi-Oh! Trading Card Game's history, introducing new strategies and character designs that continue to influence the meta. For enthusiasts of the franchise, owning this card number is often part of the journey to complete a full catalog of the era's key releases. Cards, facilitating the discovery of diverse inventory from various sellers. Whether you are a casual fan or a serious collector, adding STON-EN011 to your collection connects you to the strategic depth of the 2007 era. The card's identity as a Common makes it accessible, yet its place in the Strike of Neos set ensures its relevance for those tracking the evolution of the game. Collectors often seek out complete sets to preserve the historical context of the game's development.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
The Six Samurai - Zanji
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Card Stock
English
Light
Warrior
4
1800 / 1300
Six Samurai
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
At the end of the Damage Step, if this card attacked: Destroy the monster this card attacked. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead.
