Malfunction is a Counter Trap Card from the 2006 Structure Deck: Dinosaur's Rage, bearing the code SD09-EN035.
Malfunction
2006 • Yu-Gi-Oh! • Structure Deck: Dinosaur's Rage
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Market Price Guide
| Condition | Value | Comps | Source | Price Date |
|---|---|---|---|---|
| Raw / Ungraded | $1.07 | Unknown | Guide Estimate Based on TCGplayer Market (reference) | Source Observation Date Unavailable |
Price HistoryOver the last 30 days, stored prices ranged from $1.07 to $1.07 across 2 capture days. Change between Sep 4, 2026 and Sep 10, 2026: 0%. Compares the same source, grade and signed status. Capture days are not completed-sale counts. | ||||
Raw / Ungraded
$1.07- Comps
- Unknown
- Source
Guide Estimate
Based on TCGplayer Market (reference)- Price Date
- Source Observation Date Unavailable
Price HistoryOver the last 30 days, stored prices ranged from $1.07 to $1.07 across 2 capture days. Change between Sep 4, 2026 and Sep 10, 2026: 0%. Compares the same source, grade and signed status. Capture days are not completed-sale counts.
Price History
Description
Malfunction (SD09-EN035) is a Counter Trap Card featured in the Yu-Gi-Oh! Trading Card Game. Released as part of the Structure Deck: Dinosaur's Rage in 2006, this card carries the set code SD09. The card is categorized with the property of Counter, defining its specific interaction rules within the game's mechanics. Collectors and players familiar with the 2006 era of the Yu-Gi-Oh! TCG recognize Structure Decks as pivotal products designed to introduce specific archetypes. The Dinosaur's Rage deck focuses on the Dinosaur archetype, providing a curated experience for builders. Malfunction serves as a strategic tool within this framework, offering a counter-based response to opponent actions. Its inclusion highlights the defensive and reactive strategies available to players utilizing Dinosaur monsters during this period. For completists, acquiring the SD09-EN035 card is a necessary step to finish the Structure Deck: Dinosaur's Rage collection. The card's status as a Counter Trap Card with the Counter property makes it a distinct mechanical unit within the set's ecosystem. Enthusiasts tracking the evolution of trap card strategies often examine how early structure decks balanced offense with reactive defense. Whether you are building a vintage collection or seeking specific mechanics for your deck, Malfunction represents a tangible piece of Yu-Gi-Oh! History from the mid-2000s. The card's defined role as a Counter Trap ensures it remains a recognizable element for those studying the game's design from the 2006 release.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Malfunction
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Card Stock
English
Counter
Card Text
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Pay 500 Life Points. Negate the activation of a Trap Card and return it to its original position.










