
Ordeal of a Traveler (SD7-EN030) is a trap card from the 2005 Structure Deck: Invincible Fortress set. This foundational Yu-Gi-Oh release remains a staple for collectors building classic decks and set completionists.
Ordeal of a Traveler
2005 • Yu-Gi-Oh! • Structure Deck: Invincible Fortress
$7.99
Near Mint
SD7-EN030
Common
New
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Price History
$0.99
Description
Ordeal of a Traveler appears as card SD7-EN030 in Structure Deck: Invincible Fortress, one of Yu-Gi-Oh's earliest structure deck releases from 2005. This trap card represents a key piece of the game's foundational card pool, released during an era when structure decks served as primary entry points for new players and set builders alike. The Invincible Fortress set itself is recognized for establishing design conventions and gameplay mechanics that shaped early competitive and casual play. Collectors pursuing complete Structure Deck: Invincible Fortress sets value Ordeal of a Traveler for its historical significance within the 2005 Yu-Gi-Oh catalog. The card's presence in this early structure deck makes it relevant to players reconstructing classic deck archetypes and enthusiasts documenting the TCG's evolution. Whether you're completing the set, building period-accurate decks, or investing in foundational Yu-Gi-Oh releases, this card bridges casual collecting and competitive nostalgia. SuperCatch offers Ordeal of a Traveler across multiple condition grades and preservation states, enabling collectors to find copies suited to their collecting goals—from raw examples to professionally graded slabs.
3 days ago
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Ordeal of a Traveler
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
1st Edition
Common
Card Stock
English
Continuous
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
When an opponent's monster declares an attack: Your opponent chooses 1 random card in your hand and calls the type of the card (Monster, Spell, or Trap), and if they call it wrong, return the attacking monster to the hand.
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