The Crystal Miracle Trap Card (SDCB-EN033) from the 2022 Yu-Gi-Oh! Structure Deck: Legend of the Crystal Beasts, designed for players building the Crystal archetype.
2022 • Yu-Gi-Oh! • Structure Deck: Legend of the Crystal Beasts
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Crystal Miracle (SDCB-EN033) is a Common Trap Card featured in the Yu-Gi-Oh! Structure Deck: Legend of the Crystal Beasts, released in 2022. This card belongs to the Crystal archetype, a specific family of monsters defined by shared mechanics and thematic unity within the trading card game. Collectors and players seeking to complete the SDCB set or build decks centered around the Crystal theme will find this card essential. As a Counter Trap, Crystal Miracle offers a unique strategic layer, allowing players to respond to opponent actions during the turn. This reactive capability makes it a valuable tool for controlling the board state and protecting your Crystal monsters from disruption. The card’s design and functionality reflect the broader narrative of the Crystal Beasts, emphasizing resilience and counter-attack strategies. The Structure Deck: Legend of the Crystal Beasts was curated to help players master the Crystal archetype, providing a balanced mix of monsters, spells, and traps. Crystal Miracle stands out as a key support piece, enabling consistent plays and defensive options. Whether you are a seasoned duelist or new to the game, adding this card to your collection enhances your understanding of the Crystal theme’s mechanics. Explore our inventory to discover more cards from the 2022 release and other popular Yu-Gi-Oh! Sets.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Crystal Miracle
Game
Yu-Gi-Oh!
Rarity, print treatment, and game-specific stats for this card.
Common
Card Stock
English
Counter
Crystal
Abilities, attacks, oracle text, and flavor text printed on the card.
When a Spell/Trap Card, or monster effect, is activated: Destroy 1 "Crystal Beast" card you control, and if you do, negate that activation, and if you do that, destroy that card. If a "Crystal Beast" card(s) is placed in your Spell & Trap Zone while this card is in your GY, even during the Damage Step: You can banish this card; place 1 "Crystal Beast" monster from your hand, Deck, or GY, face-up in your Spell & Trap Zone as a Continuous Spell. You can only use this effect of "Crystal Miracle" once per turn.
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