The 2014 Yu-Gi-Oh! War of the Giants: Round 2 release features Dark Bribe as a Super Rare card with a distinctive holo finish. This catalog entry covers the BPW2-EN087 identity for serious TCG collectors.
Dark Bribe
2014 • Yu-Gi-Oh! • War of the Giants: Round 2
No Listings Available
No listings available right now.
Price History
Description
Released in 2014 as part of the War of the Giants: Round 2 expansion, the Yu-Gi-Oh! Trading card game introduced Dark Bribe as a distinct addition to the series. Identified by the catalog number BPW2-EN087, this card is categorized as a Super Rare, featuring a premium holo treatment that enhances its visual appeal for dedicated players and collectors. The War of the Giants sets were designed to expand the strategic depth of the game, offering new interactions and thematic elements that appeal to those who appreciate the lore and mechanics of the franchise. For collectors, this release represents a tangible piece of Yu-Gi-Oh! History from a pivotal era of card development. The holo Super Rare treatment is a key identifier for enthusiasts looking to complete their collection or add a visually striking card to their display. Whether you are a long-time fan of the Yu-Gi-Oh! Universe or a newcomer exploring the TCG market, understanding the identity of cards like Dark Bribe is essential for informed collecting.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Dark Bribe
Game
Yu-Gi-Oh!
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Super Rare
Card Stock
English
Holo
Counter
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
When your opponent activates a Spell/Trap Card: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.
