Barbarian Class is an uncommon Class enchantment from the 2021 Adventures in the Forgotten Realms set, featuring unique dice-rolling mechanics for Magic: The Gathering players.
2021 • Magic: The Gathering • Adventures in the Forgotten Realms
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Barbarian Class is an uncommon Class enchantment card from the 2021 Adventures in the Forgotten Realms set, distinguished by its innovative integration of tabletop dice mechanics into the digital and physical card game. Designed by Campbell White, this card introduces a dynamic layer of strategy that appeals to both Magic: The Gathering veterans and fans of the Dungeons & Dragons universe. As an Enchantment — Class with a mana cost of one red mana, Barbarian Class offers significant value early in the game. The card features a unique mechanic where players roll dice to determine outcomes, with the ability to reroll by ignoring the lowest result. This adds an element of chance and excitement to every play, making it a favorite among collectors who appreciate unique gameplay interactions. The card levels up through sorcery actions, granting powerful abilities at each stage. Level 2 provides a +2/+0 boost and menace to a target creature whenever dice are rolled, while Level 3 grants haste to all creatures you control. These escalating effects make Barbarian Class a versatile tool for aggressive strategies, allowing players to control the board state effectively. For collectors, Barbarian Class represents a significant piece of Magic: The Gathering history, bridging the gap between two iconic gaming franchises. Whether you are building a competitive deck or simply adding to your collection, this card is a must-have for any serious Magic: The Gathering enthusiast.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Barbarian Class
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Campbell White
Card Stock
English
{R}
Enchantment — Class
R
Abilities, attacks, oracle text, and flavor text printed on the card.
(Gain the next level as a sorcery to add its ability.) If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. {1}{R}: Level 2 Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn. {2}{R}: Level 3 Creatures you control have haste.