Chaos Channeler is an Uncommon creature card from the 2021 Adventures in the Forgotten Realms set, featuring the Wild Magic Surge mechanic.
Chaos Channeler
2021 • Magic: The Gathering • Adventures in the Forgotten Realms
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Description
Chaos Channeler, card number 136 in the Adventures in the Forgotten Realms set, stands out in Magic: The Gathering for its high-risk, high-reward gameplay. Released in 2021, this Uncommon Human Shaman brings a unique twist to the Red mana color identity through its Wild Magic Surge ability. When Chaos Channeler attacks, players roll a d20 to determine the outcome, ranging from exiling the top card of the library to potentially revealing three cards for immediate play on a natural twenty. This mechanic introduces an element of surprise and excitement that appeals to collectors who enjoy dynamic, narrative-driven interactions. Collectors often seek this card for its distinctive artwork and the strategic depth it adds to various deck archetypes. Whether you are building a set or looking for a powerful creature to enhance your gameplay, Chaos Channeler offers a compelling blend of flavor and function. Its place in the Adventures in the Forgotten Realms collection marks it as a significant release for enthusiasts of the crossover theme.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Chaos Channeler
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
David Palumbo
Card Stock
English
{2}{R}{R}
Creature — Human Shaman
4 / 3
R
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Wild Magic Surge — Whenever this creature attacks, roll a d20. 1—9 | Exile the top card of your library. You may play it this turn. 10—19 | Exile the top two cards of your library. You may play them this turn. 20 | Exile the top three cards of your library. You may play them this turn.
