The foil version of Cleric Class from Magic: The Gathering's 2021 Adventures in the Forgotten Realms set. This uncommon card features unique leveling mechanics and Alayna Danner's distinctive illustration.
2021 • Magic: The Gathering • Adventures in the Forgotten Realms
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The Cleric Class card, numbered 6 in Magic: The Gathering's 2021 Adventures in the Forgotten Realms expansion, represents a pivotal design element for white mana players. As an Enchantment — Class with a mana cost of {W}, this uncommon card offers collectors a versatile piece that bridges strategic gameplay with aesthetic appeal. The card's progressive nature allows it to evolve through three levels, providing dynamic utility that resonates with both competitive builders and casual enthusiasts. Designed by Alayna Danner, this foil version captures the essence of the Forgotten Realms setting while maintaining the clean, recognizable style characteristic of Magic's modern era. The shimmering finish enhances the card's visual presence, making it a desirable addition for those focusing on set completion or parallel collecting. Cleric Class stands out for its ability to protect creatures and recover assets from the graveyard, reflecting the thematic depth of the D&D crossover. For collectors, owning this iteration of Cleric Class provides a tangible connection to one of Magic's most beloved intellectual property collaborations, offering both nostalgic value and strategic relevance.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Cleric Class
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Alayna Danner
Card Stock
English
Foil
{W}
Enchantment — Class
W
Abilities, attacks, oracle text, and flavor text printed on the card.
(Gain the next level as a sorcery to add its ability.) If you would gain life, you gain that much life plus 1 instead. {3}{W}: Level 2 Whenever you gain life, put a +1/+1 counter on target creature you control. {4}{W}: Level 3 When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.