The 2021 Magic: The Gathering Adventures in the Forgotten Realms Eccentric Apprentice #57 foil card. This uncommon Tiefling Wizard offers unique venturing mechanics for your collection.
2021 • Magic: The Gathering • Adventures in the Forgotten Realms
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.26 | Guide Estimate | +13% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 13, 2026
The Eccentric Apprentice is a distinct creature card from the 2021 Magic: The Gathering Adventures in the Forgotten Realms set. Identified by card number 57, this uncommon Tiefling Wizard brings a unique mechanical identity to the game. With a mana value of three, the card requires two generic mana and one blue mana to cast, fitting into blue-based strategies that prioritize card advantage and board control. As a Tiefling Wizard with flying, the Apprentice provides immediate aerial presence upon entering the battlefield. Its primary appeal lies in its venturing mechanic, which allows players to explore the dungeon environment. When the creature enters, it triggers the first room or advances progress toward the final room. This interaction encourages players to build decks around dungeon exploration, making the card a key component for those focusing on this game mode. The foil finish adds a layer of collectibility for enthusiasts of the Adventures in the Forgotten Realms expansion. Designed by artist Campbell White, the card is recognized for its clear representation of the Tiefling subtype. Collectors often seek out specific finishes and card numbers to complete their set collections or to build specialized dungeon-themed decks. The card's ability to transform target creatures into Birds with flying when a dungeon has been completed offers strategic versatility in combat scenarios. Whether you are looking to complete a set or add a unique mechanical piece to your library, the Eccentric Apprentice represents a solid choice for Magic: The Gathering collectors. Its combination of flying, venturing, and a potent late-game effect makes it a notable inclusion in the Adventures in the Forgotten Realms universe.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Eccentric Apprentice
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Campbell White
Card Stock
English
Foil
{2}{U}
Creature — Tiefling Wizard
2 / 2
U
Abilities, attacks, oracle text, and flavor text printed on the card.
Flying When this creature enters, venture into the dungeon. (Enter the first room or advance to the next room.) At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn.
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