The #356 foil Lair of the Hydra from Magic: The Gathering's 2021 Adventures in the Forgotten Realms expansion offers collectors a unique land-card with creature capabilities.
Lair of the Hydra
2021 • Magic: The Gathering • Adventures in the Forgotten Realms
No Listings Available
No listings available right now.
Price History
Description
Released in 2021 as part of the Adventures in the Forgotten Realms expansion, the Lair of the Hydra (#356) stands out within Magic: The Gathering for its versatile gameplay mechanics. This rare foil land card allows players to generate green mana or transform into a green Hydra creature by paying {X}{G}, provided two other lands are already in play. For collectors of Magic: The Gathering trading cards, the foil treatment adds a distinct layer of visual appeal, making it a desirable addition to any set completion. The card number 356 identifies its place within the base set, while its rare rarity ensures it remains a focused target for enthusiasts building comprehensive collections. Whether you are interested in the strategic depth of hybrid land-creature cards or the artistic direction of the Forgotten Realms series, this piece represents a significant moment in TCG history. It appeals to both players seeking functional card diversity and investors looking at the enduring legacy of crossover expansions in the trading card game market.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Lair of the Hydra
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Wayne Reynolds
Card Stock
English
Foil
Land
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
If you control two or more other lands, this land enters tapped. {T}: Add {G}. {X}{G}: Until end of turn, this land becomes an X/X green Hydra creature. It's still a land. X can't be 0.
