The 2021 Magic: The Gathering Adventures in the Forgotten Realms foil card featuring Ray of Enfeeblement. Card number 116, this uncommon black instant is a staple for spell-slinging decks.
2021 • Magic: The Gathering • Adventures in the Forgotten Realms
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.27 | Guide Estimate | 0% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 15, 2026
The black instant Ray of Enfeeblement, printed as card number 116 in the 2021 Adventures in the Forgotten Realms set, remains a functional choice for players seeking efficient removal. Designed by Campbell White, this uncommon card features a distinctive foil finish that enhances its visual appeal for collectors and players alike. The card’s mechanics are straightforward yet impactful: it targets a creature and reduces its power and toughness by four and one until the end of the turn. If the targeted creature happens to be white, the effect is significantly more potent, dealing a four-minus-four debuff instead. This conditional bonus makes the spell particularly effective against paladins and other white-aligned threats commonly found in multiplayer formats. Collectors often seek out this print for its integration into the Magic: The Gathering trading card game ecosystem. The Adventures in the Forgotten Realms set brought a unique flavor to the game, blending high fantasy elements with strategic gameplay. Ray of Enfeeblement fits seamlessly into this design philosophy, offering a low mana cost for a reliable removal effect. For investors and hobbyists, the foil treatment adds a layer of desirability that distinguishes it from the nonfoil common and uncommon variants. The card’s efficiency in draining life and weakening opponents makes it a practical addition to many black-based decks, ensuring its relevance across various playstyles. Whether you are looking to complete a set or add a versatile spell to your binder, this foil edition of Ray of Enfeeblement offers both aesthetic and gameplay value. The card’s enduring utility in the Commander format and other multiplayer games ensures that it remains a sought-after item for those who appreciate strategic depth in their trading card game collections.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Ray of Enfeeblement
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Campbell White
Card Stock
English
Foil
{B}
Instant
B
Abilities, attacks, oracle text, and flavor text printed on the card.
Target creature gets -4/-1 until end of turn. If that creature is white, it gets -4/-4 until end of turn instead.
Erigan cried out in pain as a hideous weakness settled into his bones.
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