Arcane Denial is a blue Instant card from the 1996 Alliances expansion, cataloged as card number 22b in the Magic: The Gathering trading card game.
Arcane Denial
1996 • Magic: The Gathering • Alliances
No Listings Available
No listings available right now.
Price History
Description
Released in 1996 as part of the Alliances expansion, Arcane Denial is a blue Instant card from Magic: The Gathering, cataloged as card number 22b. Designed by Richard Kane Ferguson, this common rarity card has become a staple for players and collectors alike. The card's text allows you to counter a target spell, with a unique effect where the opponent draws cards during their next upkeep, making it a memorable piece of early TCG history. Collectors often seek this card to complete the Alliances set, appreciating its straightforward design and significant role in the game's early blue mana strategies. For investors and hobbyists, owning a copy of this card provides a tangible connection to the foundational era of collectible card games. The card's identity is firmly rooted in its set code ALL and its place within the broader Magic: The Gathering catalog, ensuring it remains a recognized and valued item for enthusiasts of the genre.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Arcane Denial
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Richard Kane Ferguson
Card Stock
English
{1}{U}
Instant
U
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.
