The 1996 Magic: The Gathering Alliances card Guerrilla Tactics (74a) is a red instant that deals 2 damage, with enhanced power if discarded by an opponent's effect.
Guerrilla Tactics
1996 • Magic: The Gathering • Alliances
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Description
Released in 1996 as part of the Magic: The Gathering Alliances expansion, Guerrilla Tactics (card number 74a) is a red instant card that offers a strategic dual benefit to players. The card deals 2 damage to any target when cast normally. However, its true utility emerges when an opponent's spell or ability forces the player to discard it; in that scenario, the card deals 4 damage to any target instead. This mechanic makes the card particularly valuable in decks that anticipate discarding, turning a potential loss into a powerful offensive opportunity. Illustrated by Randy Asplund-Faith, this common card from the Alliances set is a staple for collectors who appreciate the unique mechanics of mid-90s Magic design. For those building a comprehensive collection of the Alliances series, Guerrilla Tactics represents an interesting piece of the set's strategic landscape. Its straightforward mana cost of {1}{R} makes it accessible, while its conditional effect adds depth to gameplay. Collectors often seek out this card to complete their Alliances sets or to appreciate the creative card design from this era of the trading card game. The card remains a notable example of how Magic: The Gathering evolved its interaction mechanics during the mid-1990s.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Guerrilla Tactics
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Randy Asplund-Faith
Card Stock
English
{1}{R}
Instant
R
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Guerrilla Tactics deals 2 damage to any target. When a spell or ability an opponent controls causes you to discard this card, it deals 4 damage to any target.
