The 1996 Magic: The Gathering Alliances expansion with the Reprisal card (13a), a white instant designed to neutralize high-power threats.
1996 • Magic: The Gathering • Alliances
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.25 | Guide Estimate | -7.4% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 1, 2026
The Reprisal card from the 1996 Magic: The Gathering Alliances set offers a straightforward yet powerful defensive tool for white mana decks. Identified by card number 13a, this common instant costs a single generic mana and one white mana to cast, making it accessible early in the game. Its primary effect allows players to destroy any target creature with four or greater power, preventing regeneration to ensure the threat is permanently removed from play. As a staple of the Alliances expansion, Reprisal reflects the strategic depth of mid-1990s Magic design, where managing board presence was crucial. The card’s flavor text hints at the narrative themes of unity and overcoming superior force, adding narrative weight to its mechanical utility. For collectors, the Alliances set represents a pivotal era in Magic history, introducing complex mechanics and multi-color interactions that defined the game's evolution. Collecting cards like Reprisal allows enthusiasts to preserve a piece of gaming history while appreciating the artistic contributions of Randy Asplund-Faith. The card’s clean rules text and reliable effect make it a favorite for both casual play and historical sets. Whether you are building a nostalgic collection or seeking to complete the Alliances checklist, Reprisal provides a tangible connection to the game's rich past. Understanding the role of cards like Reprisal enhances the collecting experience, bridging the gap between gameplay mechanics and historical context. It serves as a reminder of the strategic choices players faced during the late 90s, where resource management and timing were key to victory.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Reprisal
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Common
Randy Asplund-Faith
Card Stock
English
{1}{W}
Instant
W
Abilities, attacks, oracle text, and flavor text printed on the card.
Destroy target creature with power 4 or greater. It can't be regenerated.
"The meek shall fight as one, and they shall overcome even the greatest of foes." —Halvor Arensson, Kjeldoran Priest
FAQ
Reprisal is a white instant that allows you to destroy a target creature with power 4 or greater. The destroyed creature cannot be regenerated, ensuring it is permanently removed from the battlefield.
Reprisal is part of the Alliances expansion, released in 1996. It is the 13th card in the set, designated as 13a, and is classified as a common rarity.
The artwork for the Reprisal card was created by Randy Asplund-Faith. His illustration contributes to the visual identity of the Alliances set.
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