The 1994 Magic: The Gathering Urza's Power Plant card from the Antiquities set, a key land for Artifact-focused strategies.
Urza's Power Plant
1994 • Magic: The Gathering • Antiquities
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Market & Price History
| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$6.34 | Guide Estimate | +3.6% | ||
- $6.34
- Source
- Guide Estimate
- Trend
- +3.6%
- Price Details
30-day Price History
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Sep 16, 2026
Description
Urza's Power Plant, card number 84c from the 1994 Antiquities expansion, represents a cornerstone of early Magic: The Gathering gameplay. Designed as a basic land type with the Urza's Power-Plant subtype, this card plays a critical role in the artifact-heavy themes that defined the set. The card’s utility stems from its unique ability to generate colorless mana. When played alone, it produces a single colorless mana token upon tapping. However, its true potential unlocks when a player controls both an Urza's Mine and an Urza's Tower. In that configuration, the card produces two colorless mana tokens instead of one, allowing for significantly faster casting of high-cost artifacts. This mechanic encourages builders to construct specific combinations, making it a staple in decks centered around the Urza legacy. Collector appeal for this card often lies in its historical significance within the Magic: The Gathering trading card game. As part of the original set of expansions, Antiquities cards are sought after by those interested in the game's evolution and the development of artifact archetypes. The card features artwork by Mark Tedin, adding to its visual identity within the collector community. Whether you are looking to complete a set of vintage Magic cards or seeking a functional piece for artifact-focused gameplay, this card offers both nostalgic value and mechanical utility. The Antiquities set remains a distinct chapter in the game's history, and cards like Urza's Power Plant are essential components for understanding that era. Finding original prints from 1994 can be a rewarding endeavor for dedicated hobbyists. The card's straightforward design and powerful ability make it a recognizable and desirable item for many collectors. Its status as a common card from a highly thematic set ensures it remains a relevant piece for both new and experienced players interested in the game's foundational mechanics.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Urza's Power Plant
Game
Magic: The Gathering
TCG Attributes
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Common
Mark Tedin
Card Stock
English
Land — Urza's Power-Plant
Card Text
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{T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead.
Artifact construction required immense resources.










