Xenic Poltergeist, card number 20 from Magic: The Gathering's 1994 Antiquities expansion. This uncommon artifact creature offers a unique gameplay experience for TCG enthusiasts.
Xenic Poltergeist
1994 • Magic: The Gathering • Antiquities
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Price History
$6.55
Description
Released in 1994 as part of the Antiquities expansion, Xenic Poltergeist (card #20) stands as a notable entry in the early history of Magic: The Gathering. Designed by Dan Frazier, this uncommon creature card belongs to the Spirit subtype and features a mana cost of {1}{B}{B}. Its primary ability allows players to tap it to transform a target noncreature artifact into an artifact creature, with power and toughness equal to that artifact's mana value, until the controller's next upkeep. For collectors of Magic: The Gathering trading card game cards, Xenic Poltergeist represents a key piece of the game's foundational era. While it does not possess the high rarity of chase cards, its utility in artifact-heavy decks during its original era made it a staple for competitive play. Today, it remains a sought-after item for those building complete Antiquities collections or exploring the strategic depth of vintage formats. Whether you are looking to complete a set, invest in classic Magic history, or simply appreciate the design of early card mechanics, this card provides a tangible link to the game's origins. The straightforward rules text and impactful effect continue to make it a fascinating subject for both casual and serious collectors. By focusing on the card's historical context and mechanical function, collectors can appreciate its role in shaping the strategic landscape of Magic: The Gathering.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Xenic Poltergeist
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Dan Frazier
Card Stock
English
{1}{B}{B}
Creature — Spirit
1 / 1
B
Card Text
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{T}: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
















