The 2001 Magic: The Gathering Apocalypse Cromat card (#94) is a legendary five-color illusion creature featuring artwork by Donato Giancola.
Cromat
2001 • Magic: The Gathering • Apocalypse
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Description
Released in 2001 as part of the Magic: The Gathering Apocalypse set, Cromat (#94) is a legendary creature card that stands out for its unique five-color identity. As a Rare Illusion, this card requires a diverse mana base to cast, reflecting the complex strategic depth of the Apocalypse block. The card features distinct abilities that allow players to control the battlefield through destruction, regeneration, and mobility adjustments. Art by Donato Giancola brings a striking visual presence to this legendary illusion. Collectors of vintage Magic: The Gathering often seek out Apocalypse set cards for their historical significance and distinctive design language. Cromat remains a recognizable piece for enthusiasts building comprehensive set collections or exploring the lore of the New Phyrexia invasion. Its multi-colored mana cost and versatile abilities make it a memorable part of the game's history. Whether you are a long-time veteran or a new collector exploring classic Magic cards, Cromat offers a fascinating glimpse into the game's evolving mechanics. Cromat specifically appeals to those who appreciate the challenge and reward of managing five different colors in a single deck.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Cromat
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Donato Giancola
Card Stock
English
{W}{U}{B}{R}{G}
Legendary Creature — Illusion
5 / 5
B, G, R, U, W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
{W}{B}: Destroy target creature blocking or blocked by Cromat. {U}{R}: Cromat gains flying until end of turn. {B}{G}: Regenerate Cromat. {R}{W}: Cromat gets +1/+1 until end of turn. {G}{U}: Put Cromat on top of its owner's library.
