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About This Card

The 2001 Magic: The Gathering card Cromat from the Apocalypse set. This five-color Legendary Illusion creature offers versatile activated abilities for any deck.

Cromat

2001 • Magic: The Gathering • Apocalypse

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Market Value
Raw/Ungraded Market: $5.49
Updated 7 days ago
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  • $5.49
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    Guide Estimate
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Raw / Ungraded

TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 5, 2026

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Product Overview

Description

Cromat, identified as card number 94 in the 2001 Apocalypse expansion, stands as a defining artifact of Magic: The Gathering history. As a five-colored Legendary Creature — Illusion, this card represents one of the few instances in the game's design where mana from all five colors is required to cast a single spell. Its mana cost of {W}{U}{B}{R}{G} makes it a formidable presence on the battlefield, demanding significant resource allocation but rewarding players with a 5/5 power and toughness profile. The card’s true appeal for collectors and players lies in its unique suite of activated abilities, each tied to a specific color combination. These abilities allow the controller to destroy blocking creatures, gain flying, regenerate the creature, boost its power, or shuffle it back into the library. This versatility makes Cromat a fascinating study in game design, showcasing how complex mechanics were woven into the Apocalypse set's chaotic theme. The artwork, created by renowned fantasy artist Donato Giancola, adds to the card's visual legacy, though the focus remains on its mechanical significance. For Magic: The Gathering enthusiasts, owning a copy of Apocalypse Cromat is about holding a piece of the game's golden era. Whether you are building a Commander deck that celebrates five-color strategies or simply appreciate the historical weight of a five-mana-cost creature, this card holds a special place in TCG lore. It serves as a reminder of a time when design boundaries were pushed to their limits, creating cards that are as memorable for their requirements as they are for their effects. Cromat remains a staple in discussions about powerful legendary creatures and the evolution of multiplayer formats.

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Card Details

The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.

Catalog Profile

The core identity of the card within the set.

Year

2001

Series

Apocalypse

Card Number

#94

Featured Subject

The subject, team, league, and sport context tied to this card.

Featured

Cromat

Game

Magic: The Gathering

TCG Attributes

Rarity, print treatment, and game-specific stats for this card.

Rarity

Rare

Artist

Donato Giancola

Material

Card Stock

Language

English

Mana cost

{W}{U}{B}{R}{G}

Type

Legendary Creature — Illusion

Power / Toughness

5 / 5

Color

B, G, R, U, W

Card Text

Abilities, attacks, oracle text, and flavor text printed on the card.

{W}{B}: Destroy target creature blocking or blocked by Cromat. {U}{R}: Cromat gains flying until end of turn. {B}{G}: Regenerate Cromat. {R}{W}: Cromat gets +1/+1 until end of turn. {G}{U}: Put Cromat on top of its owner's library.

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FAQ

Frequently Asked Questions

What is the mana cost of Apocalypse Cromat?

Apocalypse Cromat has a mana cost of {W}{U}{B}{R}{G}, requiring one white, one blue, one black, one red, and one green mana to cast. This five-color requirement makes it one of the few cards in Magic: The Gathering that demands all colors to enter play.

What abilities does Cromat have?

Cromat features four activated abilities based on color pairs: destroying blocking creatures with white and black, gaining flying with blue and red, regenerating with black and green, and gaining +1/+1 with red and white. It also has an ability to shuffle itself back into its owner's library using green and blue mana.

Who illustrated the artwork for Cromat?

The artwork for Apocalypse Cromat was created by Donato Giancola. His distinctive style contributed significantly to the visual identity of the 2001 Apocalypse set, helping to define the era's aesthetic.

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