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About This Card

The Ice Cave foil card (Apocalypse #24), a 2001 Magic: The Gathering enchantment known for its disruptive gameplay and foil finish.

Ice Cave

2001 • Magic: The Gathering • Apocalypse

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Market Value
Raw/Ungraded Market: $40.54
Updated 3 days ago
Based on TCGplayer Market (reference)Check Price Guide

Market & Price History

  • $40.54
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30-day Price History

Raw / Ungraded

TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 8, 2026

Each point is the last stored observation that day for this printing, condition, grader, autograph status and source. Gaps mean no observation; guide estimates and asking prices are not completed sales.
Product Overview

Description

The Ice Cave card, numbered 24 in the 2001 Apocalypse set, stands as a notable entry for Magic: The Gathering enthusiasts seeking strategic depth and collectible appeal. As a Rare enchantment, this card offers a unique mechanic that challenges opponents to pay the full mana cost of their spells to prevent them from resolving, creating pivotal moments during gameplay. The foil variant, finished with a shimmering treatment, adds visual distinction to the card, making it a desirable item for collectors who value both aesthetic finish and functional design. Designed by Jerry Tiritilli, the card embodies the dark, icy themes characteristic of the Apocalypse era. Its five-mana cost reflects its power level, requiring careful deck construction to ensure it sees play. The flavor text hints at the intense, cold atmosphere of the set’s narrative, where even natural elements like caves cannot temper the fury of legendary figures. This thematic resonance enhances the card’s identity beyond its mechanical utility, appealing to fans of the franchise’s lore. For TCG collectors, the Apocalypse set holds a special place in Magic history, representing a pivotal point in the game’s evolution. Cards from this expansion are often sought after for their bold designs and impactful rules text. The Ice Cave foil card, with its specific card number and treatment, serves as a tangible link to this era. Whether building a themed collection or focusing on specific rarities, this card offers a compelling piece of Magic: The Gathering history.

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Product Specs

Card Details

The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.

Catalog Profile

The core identity of the card within the set.

Year

2001

Series

Apocalypse

Card Number

#24

Featured Subject

The subject, team, league, and sport context tied to this card.

Featured

Ice Cave

Game

Magic: The Gathering

TCG Attributes

Rarity, print treatment, and game-specific stats for this card.

Rarity

Rare

Artist

Jerry Tiritilli

Material

Card Stock

Language

English

Finish

Foil

Mana cost

{3}{U}{U}

Type

Enchantment

Color

U

Card Text

Abilities, attacks, oracle text, and flavor text printed on the card.

Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.)

Even the oppressive cold of the cave could not temper Eladamri's ire.

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FAQ

Frequently Asked Questions

What is the Ice Cave card in Magic: The Gathering?

Ice Cave is a Rare enchantment card from the 2001 Apocalypse set. Its effect allows opponents to counter spells by paying their mana cost, making it a powerful defensive tool in gameplay.

What does the foil finish signify for this card?

The foil treatment refers to the shiny, reflective surface applied to the card during printing. In the context of Magic: The Gathering, foil cards are often produced in limited quantities and are valued by collectors for their aesthetic appeal and rarity.

Who designed the artwork for the Ice Cave card?

The artist Jerry Tiritilli created the artwork for the Ice Cave card. His work is featured on this card within the Apocalypse set, contributing to the visual identity of the expansion.

How does Ice Cave interact with other cards?

Ice Cave triggers whenever any player casts a spell. It gives other players the option to pay that spell's mana cost to counter it. This interaction makes it highly relevant in multiplayer games or when facing decks that cast many spells.

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