Hurr Jackal is card number 39 from the 1993 Arabian Nights expansion of Magic: The Gathering, featuring a Red Jackal creature with a unique tap ability.
Hurr Jackal
1993 • Magic: The Gathering • Arabian Nights
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Market & Price History
| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$5.05 | Guide Estimate | +8.6% | ||
- $5.05
- Source
- Guide Estimate
- Trend
- +8.6%
- Price Details
30-day Price History
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 5, 2026
Description
Released in 1993 as part of the Arabian Nights expansion, Hurr Jackal stands as one of the earliest creatures in the Magic: The Gathering trading card game. As card number 39 in the set, this Red card belongs to the Jackal subtype and carries a mana cost of {R}. It is a 1/1 creature that offers a strategic option for players seeking to disrupt opponent's board states. The card's primary ability allows the controller to tap it to prevent a target creature from being regenerated for the rest of the turn. This effect made it a notable inclusion in competitive environments during the early years of the game, providing a tactical counter to resilient threats. Collectors often seek out Arabian Nights cards due to their historical significance as the second set ever printed for Magic: The Gathering. Hurr Jackal remains a recognizable piece for enthusiasts of vintage TCG cards. Its simple yet impactful design reflects the minimalist aesthetic common to the era, focusing on gameplay mechanics over complex artwork. For those building collections of rare or vintage Magic: The Gathering cards, this release represents a tangible link to the game's foundational history. Whether used for deck construction in legacy formats or appreciated as a piece of gaming memorabilia, Hurr Jackal continues to hold interest among dedicated players and historians of the hobby.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Hurr Jackal
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Drew Tucker
Card Stock
English
{R}
Creature — Jackal
1 / 1
R
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
{T}: Target creature can't be regenerated this turn.
FAQ
Frequently Asked Questions
What is the mana cost of Hurr Jackal?
Hurr Jackal has a mana cost of {R}, requiring one red mana to cast. As a Red card in Magic: The Gathering, it can only be cast when the player has sufficient red mana available in their mana pool.
What does Hurr Jackal's ability do?
By tapping Hurr Jackal, a player can choose a target creature that cannot be regenerated this turn. This effect is useful for removing key threats that opponents might otherwise try to save with regeneration spells or abilities.
Is Hurr Jackal a common or rare card?
Hurr Jackal is a common card from the Arabian Nights set. Despite its common rarity, it is highly sought after by collectors due to the set's vintage status and limited print run from 1993.
Cards Named Hurr Jackal
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