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Reference artwork · details may differ from this copy
About This Card

The 1993 Arabian Nights release featuring card #18, Old Man of the Sea. This rare Djinn creature offers unique game-breaking mechanics for vintage Magic enthusiasts.

Old Man of the Sea

1993 • Magic: The Gathering • Arabian Nights

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Market Value
Raw/Ungraded Market: $299.99
Updated 6 days ago
Based on TCGplayer Market (reference)Check Price Guide

Market & Price History

  • $299.99
    Source
    Guide Estimate
    Trend
    +24.6%
    Price Details

30-day Price History

Raw / Ungraded

TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 6, 2026

Each point is the last stored observation that day for this printing, condition, grader, autograph status and source. Gaps mean no observation; guide estimates and asking prices are not completed sales.
Product Overview

Description

Released in 1993 as part of the Arabian Nights expansion, card number 18, Old Man of the Sea, remains a defining piece of Magic: The Gathering history. As a Rare Djinn creature, this card is celebrated for its powerful and versatile gameplay mechanics that allowed players to turn the tide of battle. The card requires three mana, with a mana value of 3, and features a unique ability that lets the controller gain command of an opponent's creature. Specifically, by tapping the card, players can take control of a target creature with power less than or equal to Old Man of the Sea's own power of 2. This control lasts as long as the Djinn remains tapped and the condition of the target's power remains lower or equal. Collectors value this card not just for its utility, but for its place in one of the earliest and most iconic sets in trading card game history. Whether you are building a vintage deck or adding to a complete set of Arabian Nights cards, this Djinn creature offers both historical significance and mechanical depth. Its ability to disrupt opponents and shift battlefield control makes it a fascinating subject for study and collection. For collectors focused on the 1993 era, this card represents a key component of the original Arabian Nights experience. The interplay between the card's mana cost, power, and unique effect highlights the creative design of the game's first expansion. It serves as a reminder of the strategic possibilities that defined Magic's early years. Enthusiasts often seek out Arabian Nights cards for their rarity and the unique challenges they present in vintage formats. This card, with its specific type line of Creature — Djinn, stands out as a testament to the imaginative world-building of the original set. Its enduring appeal lies in the sheer power it brings to the table, a power that was revolutionary at the time of its release.

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Product Specs

Card Details

The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.

Catalog Profile

The core identity of the card within the set.

Year

1993

Series

Arabian Nights

Card Number

#18

Featured Subject

The subject, team, league, and sport context tied to this card.

Game

Magic: The Gathering

TCG Attributes

Rarity, print treatment, and game-specific stats for this card.

Rarity

Rare

Artist

Susan Van Camp

Material

Card Stock

Language

English

Mana cost

{1}{U}{U}

Type

Creature — Djinn

Power / Toughness

2 / 3

Color

U

Card Text

Abilities, attacks, oracle text, and flavor text printed on the card.

You may choose not to untap this creature during your untap step. {T}: Gain control of target creature with power less than or equal to this creature's power for as long as this creature remains tapped and that creature's power remains less than or equal to this creature's power.

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FAQ

Frequently Asked Questions

What is the mana cost for Old Man of the Sea?

The mana cost for Old Man of the Sea is {1}{U}{U}, requiring a total of three mana to cast. This includes one generic mana and two blue mana.

What creature type is Old Man of the Sea?

Old Man of the Sea is classified as a Creature — Djinn. It has a power of 2 and toughness of 3.

What is the unique ability of Old Man of the Sea?

By tapping the card, you may gain control of a target creature with power less than or equal to 2. This control lasts as long as Old Man of the Sea remains tapped and the condition of the target remains met.

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