The 2010 Magic: The Gathering Archenemy set card Gleeful Sabotage (#58) is a Common sorcery featuring the Conspire mechanic for targeted artifact or enchantment removal.
Gleeful Sabotage
2010 • Magic: The Gathering • Archenemy
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Description
Gleeful Sabotage is a Common sorcery card from the 2010 Magic: The Gathering Archenemy expansion, designated as card number 58 in the ARC set code. Designed by Todd Lockwood, this single-green mana card offers a straightforward yet flexible solution for clearing problematic permanents from the battlefield. As a low-cost removal spell, it allows players to destroy a targeted artifact or enchantment, making it a staple answer to board-stalling threats in casual and limited formats. The card’s true value for Magic: The Gathering collectors and players lies in its Conspire mechanic. This ability lets you tap two untapped creatures you control that share a color with the spell to copy it, potentially targeting a second artifact or enchantment. This dual-target capability makes Gleeful Sabotage highly efficient, especially in decks that can ramp into its two-mana cost quickly or control the board with multiple green creatures. The interaction between the base spell and its Conspire copy creates a dynamic gameplay experience that rewards deck construction and timing. Collectors of the Archenemy set often seek out Gleeful Sabotage to complete their run of the 2010 expansion. The card’s simple yet impactful design reflects the set’s focus on asymmetric gameplay and powerful enemy commanders. Whether you are building a green-based artifact removal strategy or simply appreciating the strategic depth of the Conspire keyword, this card represents a solid piece of Magic: The Gathering history., collectors can explore the broader Archenemy catalog to find this and other essential spells from the era. The card’s mechanical elegance and accessibility make it a favorite among players who enjoy interactive games. Its ability to adapt to different board states through the Conspire mechanic ensures it remains relevant in various deck archetypes. For those interested in the strategic nuances of the Archenemy expansion, Gleeful Sabotage offers a compelling example of how simple spells can have significant impact when used effectively.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Gleeful Sabotage
Game
Magic: The Gathering
TCG Attributes
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Common
Todd Lockwood
Card Stock
English
{1}{G}
Sorcery
G
Card Text
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Destroy target artifact or enchantment. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)












