The power of Relentless Assault from the 1999 Classic Sixth Edition. This rare sorcery provides critical combat phase manipulation for your Magic: The Gathering strategy.
Relentless Assault
1999 • Magic: The Gathering • Classic Sixth Edition
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Description
Relentless Assault is a pivotal red sorcery from the 1999 Classic Sixth Edition release, identified by card number 202 in the 6ED set. Designed by Geofrey Darrow and I. Rabarot, this card allows players to untap all creatures that attacked during the current turn. It creates an additional combat phase followed by an additional main phase, offering significant tactical advantages for aggressive strategies. Collectors of Magic: The Gathering trading cards often seek this card for its historical significance within the Classic Sixth Edition. The card's ability to extend combat phases makes it a valuable tool for deck builders looking to maximize damage output. Its enduring appeal lies in its straightforward yet impactful gameplay mechanics. Building a collection around Classic Sixth Edition requires understanding the core cards that defined the era, and Relentless Assault is a prime example. The card's red mana cost and sorcery type line reflect the aggressive nature of its color identity. For investors in collectible cards, Classic Sixth Edition remains a cornerstone set for enthusiasts. The card's design and rules text have remained consistent, preserving its identity for future generations. This product represents a key piece of Magic: The Gathering history for any serious collector.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Relentless Assault
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Geofrey Darrow & I. Rabarot
Card Stock
English
{2}{R}{R}
Sorcery
R
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
"Flog and Squee / Up the tree / See the army / Flee, flee, flee." —Goblin nursery rhyme/war cry
