The 2006 Coldsnap foil version of Sound the Call is a distinctive green sorcery card featuring artist Jim Nelson. This #123 release is a key token generator for Magic: The Gathering collectors.
Sound the Call
2006 • Magic: The Gathering • Coldsnap
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Description
Released in 2006 as part of the Coldsnap expansion, Sound the Call is a green sorcery card that has become a staple for many Magic: The Gathering strategies. This foil variation, numbered 123 in the set, features artwork by Jim Nelson and showcases the shimmering treatment that distinguishes it from standard prints. As a common card, it serves a vital mechanical function, allowing players to create a 1/1 green Wolf creature token that scales in power and toughness based on copies of the card found in graveyards. For collectors focused on the Coldsnap series, this foil card represents an essential component for completing high-quality set runs. The card’s design and mechanics reflect the unique thematic elements of the 2006 release, making it a notable piece for enthusiasts of the game’s history. Whether you are building a collection of foil commons or focusing on the Coldsnap era, this card offers a tangible connection to a pivotal moment in Magic's timeline.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Sound the Call
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Jim Nelson
Card Stock
English
Foil
{2}{G}
Sorcery
G
Card Text
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Create a 1/1 green Wolf creature token. It has "This token gets +1/+1 for each card named Sound the Call in each graveyard."
"If you call the wolves, ensure you have a worthy hunt, or you may become the hunted." —Taaveti of Kelsinko, elvish hunter
