This 2006 Magic: The Gathering Coldsnap product listing features the uncommon foil Wilderness Elemental (#134), a powerful red-green creature card for TCG collectors.
Wilderness Elemental
2006 • Magic: The Gathering • Coldsnap
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Description
The 2006 Coldsnap expansion for Magic: The Gathering introduced a unique winter-themed aesthetic to the trading card game landscape. Within this set, card number 134 identifies the Wilderness Elemental, a creature card distinguished by its foil treatment and uncommon rarity. Designed by Anthony S. Waters, this card captures the essence of the set's narrative through its striking visual design and gameplay mechanics. The Wilderness Elemental functions as a versatile threat in gameplay, possessing the trample ability and a power level that scales with the number of nonbasic lands controlled by opponents. This dynamic characteristic makes it a compelling piece for collectors who appreciate strategic depth alongside visual appeal. As part of the broader Magic: The Gathering ecosystem, this card represents a specific era of design innovation and thematic storytelling. For enthusiasts of the trading card game, adding this foil variant to a collection offers a tangible connection to the Coldsnap era. The combination of the artist's work, the card's unique abilities, and the foil finish creates a desirable item for those building comprehensive sets or focusing on elemental-themed decks.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Wilderness Elemental
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Anthony S. Waters
Card Stock
English
Foil
{1}{R}{G}
Creature — Elemental
* / 3
G, R
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Trample Wilderness Elemental's power is equal to the number of nonbasic lands your opponents control.
"Don't be so quick to reclaim the thawing lands. They might have acquired a taste for freedom." —Taaveti of Kelsinko, elvish hunter
