The Afterlife card from Magic: The Gathering's 2014 Commander release. A white Instant that destroys a creature and creates a flying Spirit token.
Afterlife
2014 • Magic: The Gathering • Commander
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Description
The Afterlife card from Magic: The Gathering's 2014 Commander set offers a distinct strategic interaction for players who enjoy removing threats while gaining board presence. As a white Instant with a mana cost of two generic mana and one white mana, this card fits seamlessly into decks focused on white mana strategies. The card's design and functionality reflect the creative vision of artist Brian Snõddy, adding to its appeal for collectors and players alike. In gameplay, Afterlife provides a powerful one-for-one exchange. When cast, it destroys a target creature that cannot be regenerated. Instead of simply removing the opponent's unit, the controller of the destroyed creature creates a 1/1 white Spirit creature token with flying. This mechanic allows for board control while potentially weakening the opponent's position, as they gain a token that may not align with their long-term strategy. The card's mana value of 3 makes it an accessible option for early to mid-game plays, fitting into various deck archetypes that prioritize white mana efficiency. Collectors of Magic: The Gathering trading card game cards often seek out cards from the Commander set due to their unique format and reprint history. The Afterlife card, identified as card number 64 in the C14 set code, represents a key piece of this release. Its status as an Uncommon rarity adds to its collectibility, as it is neither too common nor too scarce, making it a balanced addition to any collection. The card's instant speed allows for flexible timing, making it a versatile tool in both casual and competitive environments. Whether you are looking to complete a set or add a strategic card to your deck, the Afterlife card from the 2014 Commander set is a noteworthy addition to any Magic: The Gathering collection. ## What is the mana cost of Afterlife in Magic: The Gathering? The mana cost for Afterlife is two generic mana and one white mana, totaling three mana. This makes it an affordable option for white decks, allowing players to cast it early in the game without sacrificing too much resource advantage. ## How does the Afterlife mechanic work in gameplay? Afterlife destroys a target creature that cannot be regenerated. The controller of that destroyed creature then creates a 1/1 white Spirit creature token with flying. This mechanic allows for strategic board control by removing threats while potentially burdening the opponent with a token they may not want. ## Why is Afterlife considered a valuable card in the Commander format? Afterlife is valued in the Commander format for its ability to remove key threats while creating a token that can disrupt the opponent's strategy. Its low mana cost and instant speed make it a versatile tool that can be cast at various points in the game, fitting into many white-based decks.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Afterlife
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Brian Snõddy
Card Stock
English
{2}{W}
Instant
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.















