The 2011 Magic: The Gathering Commander release includes Syphon Mind (Card 104), a black sorcery designed to shift board advantage through card draw.
Syphon Mind
2011 • Magic: The Gathering • Commander
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Description
Released in 2011 as part of the Magic: The Gathering Commander series, Syphon Mind (Card 104) serves as a foundational black sorcery for collectors and players alike. This card allows the controller to force each opponent to discard a card while drawing one for each discard, creating a powerful swing in resources. Its straightforward mechanic makes it a staple in strategies focused on board control and attrition. For collectors, the Commander product line holds significant appeal due to its unique format and curated card selections. Syphon Mind is identified by the CMD set code and card number 104, making it a recognizable piece for those tracking specific releases. The card features art by Jeff Easley, adding to its visual identity within the broader Magic: The Gathering universe. As the TCG landscape evolves, cards from this era continue to be valued for their historical context and gameplay utility. Whether building a vintage collection or seeking cards for modern formats, Syphon Mind represents a key component of the 2011 Commander experience.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Syphon Mind
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Jeff Easley
Card Stock
English
{3}{B}
Sorcery
B
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Each other player discards a card. You draw a card for each card discarded this way.
When tempers run high, it's easy to lose your head.
