Plea for Power is a rare sorcery from the 2014 Magic: The Gathering Conspiracy set, offering players a unique democratic voting mechanic to gain time or knowledge.
Plea for Power
2014 • Magic: The Gathering • Conspiracy
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Price History
$0.37
Description
Designed with a mana cost of three generic mana and one blue mana, this card requires players to engage in a strategic dialogue before resolving its effect. The card's core mechanic involves a council vote where each participant chooses between 'time' or 'knowledge'. If the majority votes for time, the active player gains an extra turn immediately following the resolution of this spell. Conversely, if knowledge wins or the vote results in a tie, the active player draws three cards. This dynamic creates a tense moment of negotiation and bluffing, characteristic of the Conspiracy set's draft-oriented design philosophy. Illustrated by John Severin Brassell, Plea for Power stands out among blue sorceries for its interactive nature. Unlike many spells that affect only the caster or their opponents in isolation, this card forces the entire table to participate in the outcome. Collectors of Magic: The Gathering trading card game cards often seek out cards from the Conspiracy set due to their unique rules interactions and the social dynamics they introduce to gameplay. The card's design reflects the set's focus on multiplayer experiences, making it a memorable piece for enthusiasts who enjoy draft formats and casual games. For collectors building a comprehensive set of Magic: The Gathering cards, Plea for Power represents a distinct intersection of mechanical innovation and artistic presentation. Its rarity status within the Conspiracy expansion adds to its desirability among those who appreciate the historical evolution of the game's mechanics. Whether you are a seasoned player looking to expand your understanding of blue sorceries or a collector interested in the narrative depth of the Conspiracy storyline, this card offers significant value. The combination of its straightforward mana requirement and complex resolution path makes it a staple in discussions about innovative card design in the Magic: The Gathering universe.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Plea for Power
Game
Magic: The Gathering
TCG Attributes
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Rare
John Severin Brassell
Card Stock
English
{3}{U}
Sorcery
U
Card Text
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Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.










