The 2014 Magic: The Gathering Conspiracy set with this rare foil #24, Plea for Power, a unique sorcery that defines the game's democratic spirit.
Plea for Power
2014 • Magic: The Gathering • Conspiracy
No Listings Available
No listings available right now.
Price History
Description
Plea for Power, designated as card number 24 in the 2014 Magic: The Gathering Conspiracy expansion, offers collectors a distinct piece of TCG history. This foil variant features a rare sorcery card that shifts the traditional single-player focus of Magic by introducing a group voting mechanic. Players cast the card to decide between gaining an extra turn or drawing three additional cards, making it a standout interactive element within the Conspiracy design philosophy. For enthusiasts of the Magic: The Gathering trading card game, this card represents a pivotal moment in the franchise's innovation. The foil finish enhances its visual appeal, catching the light in a way that complements the card's strategic importance. Collectors often seek out this release to complete their Conspiracy set or to acquire a key card for casual, draft-style formats where the voting mechanic shines. Whether you are building a comprehensive collection of Conspiracy cards or looking for a unique sorcery to add to your library, this foil Plea for Power is a compelling addition. The combination of its innovative gameplay, foil treatment, and place within the 2014 set makes it a noteworthy item for any serious Magic: The Gathering collector.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Plea for Power
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
John Severin Brassell
Card Stock
English
Foil
{3}{U}
Sorcery
U
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.
