The 2016 Mythic Rare Expropriate card from the Conspiracy: Take the Crown set, featuring intricate voting mechanics and high mana cost.
Expropriate
2016 • Magic: The Gathering • Conspiracy: Take the Crown
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Price History
$14.91
Description
Expropriate, card number 30 in the Conspiracy: Take the Crown expansion, is a striking Mythic Rare sorcery that defines the strategic depth of Magic: The Gathering’s 2016 release. As a high-cost spell requiring nine mana, it serves as a pivotal late-game tool for players seeking to manipulate the board state through its unique dual-effect mechanic. The card’s identity is rooted in the social contract nature of the Conspiracy series. Its rules text introduces a dramatic choice: each player votes for either extra turns or control of a permanent. This mechanic creates intense negotiation and political maneuvering, hallmarks of the Conspiracy draft format. Collectors value Expropriate not just for its art and rarity, but for its representation of this distinct era in Magic’s design philosophy, where player interaction was central to the experience. For investors and set builders, owning Expropriate adds a prestigious element to any collection. As a Mythic Rare from a limited-time set, it holds a specific place in the hierarchy of Magic cards. Its high mana value ensures it is not a casual filler card, but a powerful engine that demands respect at the table. Whether you are building a Commander deck or focusing on the art and lore of the Conspiracy era, Expropriate provides a compelling addition to your library. The card’s design and mechanics continue to resonate with fans of strategic card games, making it a sought-after piece for those who appreciate the political intrigue embedded in Magic’s history.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Expropriate
Game
Magic: The Gathering
TCG Attributes
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Mythic Rare
Zack Stella
Card Stock
English
{7}{U}{U}
Sorcery
U
Card Text
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Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.
Few things are more valuable than time or money—and Leovold has plenty of both.










