The Ill-Tempered Cyclops foil card (#166) from the 2016 Conspiracy: Take the Crown expansion brings the Monstrosity mechanic to life for MTG collectors.
Ill-Tempered Cyclops
2016 • Magic: The Gathering • Conspiracy: Take the Crown
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Description
The Ill-Tempered Cyclops is a foil card from the 2016 Conspiracy: Take the Crown expansion, identified by card number 166 in the CN2 set code. As a common creature in Magic: The Gathering, this card offers a distinct gameplay experience centered around its Monstrosity ability. The creature costs four mana to cast and enters the battlefield with a 3/3 power and toughness. Its defining feature allows players to spend five mana and one red mana to place three +1/+1 counters on it, making it monstrous and enhancing its board presence. This mechanic adds strategic depth, rewarding players who can manage their resources effectively during a match. The card also possesses trample, allowing excess damage to reach the opponent's life total if blockers are insufficient. Collectors often seek this card for its foil finish, which adds visual appeal to their collections. The flavor text hints at the cyclops's simple nature, adding a touch of personality to the card. For enthusiasts of the Magic: The Gathering trading card game, this card represents an engaging piece of the Conspiracy: Take the Crown universe. Its straightforward design and impactful ability make it a staple in many decks and collections. The foil treatment enhances its collectibility, making it a desirable addition for those who appreciate the aesthetic and mechanical nuances of the game. Whether used in casual play or competitive formats, the Ill-Tempered Cyclops offers a reliable and versatile option for players looking to expand their strategic toolkit.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Ill-Tempered Cyclops
Game
Magic: The Gathering
TCG Attributes
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Common
Peter Mohrbacher
Card Stock
English
Foil
{3}{R}
Creature — Cyclops
3 / 3
R
Card Text
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Trample {5}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
A cyclops has two moods: angry and asleep.








