The Dark Ascension Break of Day foil card is a white instant from Magic: The Gathering's 2012 expansion, featuring a unique conditional effect for low-life scenarios.
Break of Day
2012 • Magic: The Gathering • Dark Ascension
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Description
The card in question, Break of Day, bears the catalog number 3 and serves as a common instant spell. Its foil treatment adds a shimmering finish that appeals to those building themed collections or seeking visual variety for their decks. In gameplay, Break of Day provides a temporary power boost to your creatures. A key feature is its Fateful Hour ability, which triggers indestructibility if your life total is five or less. This makes it a versatile choice for players managing resource depletion or facing aggressive opponents. For investors and set builders, acquiring the foil version offers a tangible piece of TCG history. The card's design reflects the artistic style of the era, making it a recognizable item for enthusiasts. Whether you are completing a full set or hunting for specific parallel cards, this foil variant stands out. It represents a strategic tool as much as a collectible artifact. Enthusiasts appreciate how the card's mechanics interact with the broader rules of the game. Its low mana cost allows for quick casting, adding tactical flexibility. This product remains a staple for those studying the evolution of Magic: The Gathering card design and gameplay balance.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Break of Day
Game
Magic: The Gathering
TCG Attributes
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Common
Karl Kopinski
Card Stock
English
Foil
{1}{W}
Instant
W
Card Text
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Creatures you control get +1/+1 until end of turn. Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
