This 2012 Magic: The Gathering Dark Ascension card features the Uncommon foil Immerwolf (#141), a three-mana Wolf creature with Intimidate and tribe bonuses.
2012 • Magic: The Gathering • Dark Ascension
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
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Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 31, 2026
The 2012 Magic: The Gathering Dark Ascension card Immerwolf (number 141) is an Uncommon foil creature card. It costs {1}{R}{G} to cast and is a 2/2 Creature — Wolf. The card features the Intimidate keyword, which restricts blocking to artifact creatures or creatures sharing a color. It also provides a +1/+1 boost to other controlled Wolves and Werewolves, while preventing Non-Human Werewolves from transforming. This card print is part of the Dark Ascension expansion set.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Immerwolf
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Terese Nielsen
Card Stock
English
Foil
{1}{R}{G}
Creature — Wolf
2 / 2
G, R
Abilities, attacks, oracle text, and flavor text printed on the card.
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Each other creature you control that's a Wolf or a Werewolf gets +1/+1. Non-Human Werewolves you control can't transform.
FAQ
Immerwolf costs {1}{R}{G} to cast, totaling a mana value of 3. It requires one generic mana, one red mana, and one green mana.
Immerwolf has the Intimidate keyword. It also grants +1/+1 to other controlled Wolf or Werewolf creatures and prevents Non-Human Werewolves you control from transforming.
Immerwolf is a Creature — Wolf card from the Dark Ascension set. It is an Uncommon rarity card with a power and toughness of 2/2.
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