The Arcbound Bruiser is a notable artifact creature from Magic: The Gathering's 2004 Darksteel expansion, offering strategic depth for collectors and players alike.
2004 • Magic: The Gathering • Darksteel
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.21 | Guide Estimate | +16.7% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 12, 2026
Released in 2004 as part of the Darksteel expansion, the Arcbound Bruiser (card number 94) stands as a significant entry in the Magic: The Gathering trading card game. This artifact creature card, illustrated by Christopher Moeller, appeals to collectors interested in the game's rich history and complex mechanics during the early 2000s era. The Arcbound Bruiser features a mana cost of five and possesses a modular ability that allows it to enter the battlefield with three +1/+1 counters. Upon its departure, these counters can be transferred to another target artifact creature, offering versatile gameplay potential. This mechanic highlights the strategic depth that Magic: The Gathering is known for, attracting players who appreciate intricate card interactions and long-term board presence. For collectors, owning this card provides insight into the design philosophy of the Darksteel era, where artifact creatures played pivotal roles in deck construction and strategy. Whether you are a seasoned collector or new to the hobby, the Arcbound Bruiser represents a fascinating chapter in the game's evolution, blending art, strategy, and collectibility into a single, enduring piece of gaming history.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Arcbound Bruiser
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Common
Christopher Moeller
Card Stock
English
{5}
Artifact Creature — Golem
0 / 0
Abilities, attacks, oracle text, and flavor text printed on the card.
Modular 3 (This creature enters with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Break in case of emergency.
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