The 2004 Darksteel Arcbound Bruiser (Card #94) foil is a staple for Magic: The Gathering collectors completing the DST set.
Arcbound Bruiser
2004 • Magic: The Gathering • Darksteel
No Listings Available
No listings available right now.
Price History
Description
The 2004 Darksteel Arcbound Bruiser (Card #94) foil represents a distinct piece of Magic: The Gathering history, appealing to collectors focused on the DST expansion era. Designed by Christopher Moeller, this common artifact creature card offers a tangible connection to the game's strategic evolution during the mid-2000s. For dedicated set builders, acquiring the foil version of card number 94 adds a layer of visual interest and completion to their collection. The product stands out due to its specific foil treatment, which enhances the collectible nature of this standard issue card without altering its fundamental identity as a common rarity. Whether you are building a comprehensive archive of the 2004 expansion or seeking a high-quality foil example of card #94, this product holds enduring value for those who appreciate the depth of Magic: The Gathering's printed history. Collectors often prioritize these foil commons for their aesthetic appeal and the satisfaction of owning a complete, high-end set.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Arcbound Bruiser
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Christopher Moeller
Card Stock
English
Foil
{5}
Artifact Creature — Golem
0 / 0
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Modular 3 (This creature enters with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Break in case of emergency.
