The Assault Zeppelid, a 2006 Magic: The Gathering card from the Dissension expansion. This common Beast creature offers flying and trample for strategic gameplay.
2006 • Magic: The Gathering • Dissension
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.08 | Guide Estimate | +14.3% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 30, 2026
The Assault Zeppelid is a notable creature card from the Magic: The Gathering Dissension set, released in 2006. As card number 103, this common release features a mana cost of {2}{G}{U}, positioning it as a mid-game threat in the green and blue color identity. The card is classified as a Creature — Beast with a power and toughness of 3/3, offering a solid defensive and offensive presence on the battlefield. Designed by Jeremy Jarvis, the card brings a unique mechanical identity to collectors and players alike. Its abilities include flying and trample, allowing it to bypass ground-based blockers and deal damage directly to opponents or planeswalkers. This combination makes the Assault Zeppelid a versatile option for decks seeking aerial dominance and pressure. The flavor text, attributed to Momir Vig, adds narrative depth, hinting at the political intrigue and project funding central to the Dissension storyline. For Magic: The Gathering enthusiasts, the Dissension expansion represents a significant era in the game's history, featuring complex mechanics and thematic depth. Collectors often seek out specific cards from this set to complete their libraries or to appreciate the artwork and design of the 2006 release. The Assault Zeppelid, with its straightforward yet effective abilities, serves as a functional component for many strategies while also being a recognizable piece of the Dissension catalog. Whether you are building a competitive deck or expanding your collection of Magic: The Gathering cards, the Assault Zeppelid offers a blend of utility and nostalgia. Its presence in the Dissension set highlights the creative direction of the game during that period, making it a worthy addition for any serious collector or player looking to enhance their understanding of the game's evolution.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Assault Zeppelid
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Common
Jeremy Jarvis
Card Stock
English
{2}{G}{U}
Creature — Beast
3 / 3
G, U
Abilities, attacks, oracle text, and flavor text printed on the card.
Flying, trample
"Show them to Razia and then to the Azorius sky marshals. We could create a fine bidding war—enough to fund the final stages of Project Kraj." —Momir Vig
FAQ
The Assault Zeppelid has a mana cost of {2}{G}{U}, requiring two generic mana, one green mana, and one blue mana to cast.
This card possesses the keywords flying and trample, allowing it to evade ground creatures and push damage through to opponents.
Assault Zeppelid is a 3/3 Beast creature, meaning it has 3 power and 3 toughness.
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