The 2006 Dissension Rare card Biomantic Mastery (#142) is a high-mana-value sorcery that rewards players with card draw based on the creature count on both sides of the board.
2006 • Magic: The Gathering • Dissension
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.36 | Guide Estimate | +16.1% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 4, 2026
Biomantic Mastery is a notable Rare card from the 2006 Magic: The Gathering Dissension set, identified as card number 142 in the catalog. Designed by Dan Murayama Scott, this blue and green sorcery carries a mana value of 7, requiring a complex investment of resources to cast. The card’s unique mechanic allows the player to draw a number of cards equal to the total creatures controlled by both players, making it a dynamic tool for resource management in extended games. As a Dissension release, it fits into the strategic landscape of mid-2000s Magic design, where multi-colored spells and conditional effects were becoming increasingly prevalent in competitive play. Collectors of Magic trading cards often seek out cards from the Dissension expansion for their distinct visual identity and mechanical innovation. Biomantic Mastery stands out due to its high mana cost and the strategic depth it brings to decks built around creature swarms or board wipes. The card’s design reflects the era’s emphasis on interactive gameplay, where outcomes depend heavily on the state of the battlefield rather than static power levels. For investors and hobbyists, maintaining a complete set of Dissension cards offers a tangible connection to this pivotal period in the game’s history. The card’s rarity as a Rare print adds to its desirability among those who appreciate the aesthetic and mechanical diversity of the block. Whether viewed as a functional piece of gameplay or a collectible artifact, Biomantic Mastery represents a specific moment in Magic’s evolution, offering both strategic intrigue and historical value to dedicated enthusiasts.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Biomantic Mastery
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Rare
Dan Murayama Scott
Card Stock
English
{4}{G/U}{G/U}{G/U}
Sorcery
G, U
Abilities, attacks, oracle text, and flavor text printed on the card.
Draw a card for each creature target player controls, then draw a card for each creature another target player controls.
"Look beyond, to the vascular awareness that all life is a map to greater knowledge." —Momir Vig, *Biomancy*, vol. I
FAQ
Biomantic Mastery is a sorcery that allows you to draw a number of cards equal to the total number of creatures controlled by both you and your opponent. This effect makes it highly interactive and dependent on the current board state.
The card has a mana value of 7 and costs {4}{G/U}{G/U}{G/U} to cast, requiring four generic mana and two each of blue and green mana (or hybrid equivalents). This high cost makes it a late-game strategy.
Biomantic Mastery is a Rare card from the Dissension expansion, which was released in 2006. It is card number 142 in the set and features artwork by Dan Murayama Scott.
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